Re: Sharing geometry
Brent Gulanowski <[email protected]> Thu, 4 Jul 2002 14:56:57 -0400
| Newsgroups | gmane.comp.gnu.3dkit.general |
|---|---|
| Message-ID | <[email protected]> |
On Thursday, July 4, 2002, at 01:34 PM, Philippe C.D. Robert wrote: > The original design philosophy of the Shape aggregation was to be able to > share geometry objects. But I believe that there is a bug which prevents > it from working when you use view-frustum culling. I'd have to double > check that. The main reason that I wasn't sure is that the geometry classes include a shape reference. But they can only remember one. So what if you have 100 shapes sharing the same geometry? B -- Inkubator: creating free, open source Mac games. http://inkubator.idevgames.com - homepage http://www.sourceforge.net/project/inkubator - project page http://http://64.246.17.165/forum/forumdisplay.php?s=&forumid=17 - discussion forums