Re: RFD: The next gen 3DKit
Philippe C.D. Robert <[email protected]> Wed, 30 Oct 2002 22:24:51 +0100
| Newsgroups | gmane.comp.gnu.3dkit.general |
|---|---|
| Message-ID | <[email protected]> |
On Wednesday, October 30, 2002, at 09:00 Uhr, Brent Gulanowski wrote: > On Wednesday, October 30, 2002, at 12:06 PM, Philippe C.D. Robert > wrote: > >> I just commited a simple info file to CVS listing some aspects of the >> next gen 3DKit, some dependencies, design ideas and so on. This is >> only the beginning and will hopefully sometimes turn into a complete >> document. Right now I'd like to keep it simple (and in ASCII) though. >> Feel free to add content (but please keep it simple, do not write >> long books) or discuss open issues in this list. >> > I can't find the file in CVS -- I found it on the website well enough. > RenderKit has sharper boundaries now; that works for me. The challenge > now seems to be to define an interface to the renderer bundles that > works smoothly and efficiently (and quickly). The file is in the HTML part of the tree - as is the entire website. > Do you want to concentrate on RK and design the interface abstractly, > or build RK and a basic renderer side by side, designing the interface > through iterative implementations? The GL renderer will certainly be the first proof of concept. Although the challenge will be not to fall back into GLisms. In general I tend to favour to design first - but of course this does not mean that the interface is thereafter fix forever. -Phil -- Philippe C.D. Robert http://www.nice.ch/~phip