Re: 3DeLight

Brent Gulanowski <[email protected]> Thu, 16 Jan 2003 13:18:17 -0500
Newsgroups gmane.comp.gnu.3dkit.general
Message-ID <[email protected]>
On Thursday, January 16, 2003, at 11:14  AM, Gerard Iglesias wrote:

> In fact I made this suggestion because I understood that Phil planned 
> to make the rib file format the native file format for 3DKit.
>
> If it is not the case, this kind of app is less important to do.
>
> And I was speaking about 3DKit --> save rib file --> 3Delight can use 
> it to render it, we need only to have import/export as rib file.

I misunderstood. Since (as I just figured out) 3Delight can read RIB 
files and submit them to the renderer itself (using the renderdl tool), 
you are basically suggesting a we write a modeller/editor, right? I 
promise I fully intend to write a modeller using 3DKit. When I'll get 
around to it is another question.

Brent Gulanowski
--
Mac game development news and discussion
http://www.idevgames.com

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