DIALOGIC/GLOBALCALL : using dx_gedigit() & dx_play() instead of dx_setevtmsk()
"Julien Chavanton" <[email protected]>
| Newsgroups | gmane.comp.gnu.bayonne.devel |
|---|---|
| Message-ID | <[email protected]> |
I have found that dx_getdig() makes exclusive use of the voice resource So we will have to combine the usage of dx_play() and dx_getdig() I order to be able to capture digits while playing prompt. dx_setevtmsk() was much more convenient as it was able to detect digit without exclusive use of the voice resource this may be why dx_getdig() is recommended and apparently is more reliable. Julien