DIALOGIC/GLOBALCALL : using dx_gedigit() & dx_play() instead of dx_setevtmsk()

"Julien Chavanton" <[email protected]>
Newsgroups gmane.comp.gnu.bayonne.devel
Message-ID <[email protected]>
I have found that dx_getdig() makes exclusive use of the voice resource 
So we will have to combine the usage of dx_play() and dx_getdig()
I order to be able to capture digits while playing prompt.

dx_setevtmsk() was much more convenient as it was able to detect digit
without exclusive use of the voice resource this may be why dx_getdig()
is recommended and apparently is more reliable.

Julien
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