Re: scripts from Bayonne 1 on Bayonne 2 ?
David Sugar <[email protected]>
| Newsgroups | gmane.comp.gnu.bayonne.devel |
|---|---|
| Organization | GNU Telephony |
| Message-ID | <[email protected]> |
Given the nature of plugins in Bayonne 2, it would not be impossible to come up with either a plugin, or even a server personality, that imitated most Bayonne1 script behaviors, assuming they could be accurately determined and defined. [email protected] wrote: > Hi David, > > I understood you're (hard) working on a second type of Bayonne script (macro from perl/python...) > but what are the news for "old" bayonne .scr script files ? > > Could we use them on Bayonne 2 ? To test and work on Bayonne2 quickly and not rewrite our (long) scripts ;-) > > I downloaded the bayonne2 archive few minutes ago, and had read your "readme" file and saw > "The scripting language has been greatly simplified" > > i'm affraid than we must " greatly simplified" our scripts files ;o) > > > i'll test the v2 on the w.e. > > Thanks, > > Emmanuel > > > > _______________________________________________ Bayonne-devel mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bayonne-devel
dyfet.vcf
(text/x-vcard, 187 B)
begin:vcard fn:David Sugar n:Sugar;David org:GNU Telephony adr:;;;;;;USA email;internet:[email protected] x-mozilla-html:FALSE url:http://www.gnutelephony.org version:2.1 end:vcard