Re: gnuchess/xboard protocol
Ethan A Burns <[email protected]> Thu, 01 Jun 2006 07:31:24 -0400
| Newsgroups | gmane.comp.gnu.chess.announce |
|---|---|
| Message-ID | <[email protected]> |
If anyone was curious, I have finally made a sourceforge page for my project. I am now going to take a small break from it, however, it is playable with gnuchess. It does castling, capturing, and basic moves but not pawn promotion, or en passant. --Ethan >Ethan A Burns wrote: >> >> http://www.tim-mann.org/xboard/engine-intf.html >> >> Looking at this page and comparing with output from ``gnuchess --xboard'' >> doesn't match up. >> >> Does anyone have input for this? Is this document out dated now? > >The document is current. > >Deviations are bugs, or in some cases just missing features. > >> Chess >> Adjusting HashSize to 1024 slots >> ... > >> Testing around a bit, sending and reading (reading in a seperate thread), I >> found that gnuchess only seems to send output to my pipe AFTER receiving a >> move from my program. > >It is easier to look at the source for this, as you'll see where output >is done to the stdout, in xboard mode, the pipe is explicitly flushed >(the code should have been refactored to stuff this into a subroutine). > >It isn't flushed for the hash output, so I think this is a clear bug >(Indeed I'll have to check if it should be output at all). > >I think the reason it doesn't cause any issues for most of the programs >that work with it because of how they do the communication. Most do a >"ping", and check for "pong", and so eat all this dross in the output >that shouldn't be there at start-up. > >I will tidy this up for the next release, but suggest the "ping"/"pong" >check is probably worth doing in general and as a workaround if you have >to cope with earlier GNU Chess versions. > >Can I ask what your program does?