Structure of gnuchess

"dragonsoul178 ." <[email protected]> Fri, 13 Feb 2015 16:02:25 +0200
Newsgroups gmane.comp.gnu.chess.bugs
Message-ID <CAKx6Ghsiwged25W6vkhhv3ExQsbaSvWjc+yqGPxfn4oGFX2Y_g@mail.gmail.com>
Hello,

I assume gnuchess developers here?

My question concerns the version 6 of Gnuchess, and it´s structure.

I see that it uses array-based lists, rather than than linked lists in move
generation!?
Dave suggests that I should study C++ algorithms to understand such code,
while I´m not sure. Probably list classes as such can be implemented
without using any STL operations found in <algorithm>.

So, my question is that is there any textbook out there to teach how to use
array-based lists? I hope I was clear enough and my question can be
answered reasonably,

Regards

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