Re: Hmmm.... future of cons?
"H. S. Teoh" <[email protected]> Wed, 22 May 2002 10:05:44 -0400
| Newsgroups | gmane.comp.gnu.cons.general |
|---|---|
| Message-ID | <20020522140544.GA4325@crystal> |
On Wed, May 22, 2002 at 09:32:27AM -0400, [email protected] wrote: [snip] > This brings up the question of what "moving on" means for those currently > using Cons. Is/will there some way to move from Cons to SCons/Python? > Other than rewriting all Construct and Conscript files by hand I mean. [snip] Exactly. I have moved several of my personal projects to Cons. Why do I have to revisit all of them again just to re-write the conscripts for SCons? Plus, I have started using Perl scripts for various aspects of the build (although not part of the Conscripts themselves) -- moving to SCons means my projects now have yet another build requirement (Python). I wouldn't want to rewrite all those Perl scripts in Python just because I want to use SCons. Maybe, as somebody pointed out, we should have a core Cons/SCons package, written in whatever language of choice the developers happen to like, and then have front-ends that can work with either Perl or Python (or whatever else people might want, like Ruby). If designed properly, the front-ends should be relatively simple to implement for various different languages, and we don't have to duplicate effort implementing the core. If SCons could go this way, then I'll happily support it and keep my existing Conscripts in Perl. T -- WINDOWS = Will Install Needless Data On Whole System -- CompuMan _______________________________________________ [email protected] http://mail.gnu.org/mailman/listinfo/cons-discuss Cons URL: http://www.dsmit.com/cons/