Re: Re: [Mingw-users] just what is the aim of w32api and mingw-runtime?
Earnie Boyd <[email protected]> Sat, 27 Mar 2004 13:02:25 -0500
| Newsgroups | gmane.comp.gnu.mingw.patches |
|---|---|
| Message-ID | <[email protected]> |
Filip Navara wrote: > Luke Dunstan wrote: > >> Okay, good point. I would like to make a slight change as Earnie >> suggested in that thread, to have the DirectX headers install in the >> normal w32api include directory instead of in a "directx" >> subdirectory. Do you have any objections? It seems fine to have the >> source in include/directx and lib/directx, though it's not entirely >> consistent with the current structure (DDK is different because it's >> not part of the MS Platform SDK). Anyone disagree? >> >> A few minor fixes I will apply: >> - remove dinput.c from SOURCES in lib/Makefile.in >> - add *.c and *.h to DISTFILES in lib/directx/Makefile.in >> >> Luke > > > Sounds good to me. Yes, me too. Earnie -- http://www.mingw.org http://sourceforge.net/projects/mingw https://sourceforge.net/donate/index.php?user_id=15438 ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click