Re: Handle Graphics and visualisation applications in Octave.
Dragan Tubic <[email protected]> Sat, 24 Jan 2004 10:35:07 -0500
| Newsgroups | gmane.comp.gnu.octave.graphics |
|---|---|
| Message-ID | <[email protected]> |
> That would be great: vtk classes power + high level plotting functions. > Now, if there is a lightweight vtk pipeline editor, that would be even > better. > > To achieve this, would it be by creating highlevel VTK classes, that > resemble to the basic matlab objects, for example ? No, I'm implementing this in octave. The only new object I create is a static array of figures (in octave). Figures are octave structures that contain a renderer, render window, interactor, axes and bounding box. I updated octaviz so you can grab it and check it out if you want (I'm still experimenting with this so there is a lot of stuff missing). There is now support for trisurf, plot3, (very basic) plot and figure. The function "figure" creates a new figure with axes and the bounding box. When something is displayed axes are updated automatically. Hold on/hold off are missing (it is allways on). (try for example vtk_plot( rand(10,10) ); demo3 demo3 (repeat a couple of times) somb Regards, Dragan