Documentation of update_camera() ?

chloros <[email protected]>
Newsgroups gmane.comp.gnu.octave.maintainers
Message-ID <[email protected]>
Dear Octave Maintainers,

in bug #58956 we have a discussion about Octave's OpenGl renderer. In order to understand the limitations, I would like to reverse engineer the code in "axis::properties::update_camera ()", which can be found in the "graphics.cc" file. In this method, the model- and view - matrices are calculated. From the update_camera .c code, I created a .m prototyping code in order to visualize an arbitrary plot setup and Octave's 4x4 OpenGl transformation matrices. In the attachment you can see, for example, a visualization of Octave's x_gl_mat1 transformation for a 2D- and a 3D-view including the clipping planes.

My question is: If anyone knows if there is already a documentation about this code section, please let me know.

Thanks and best regards
view2_plot.png (image/png, 619.5 KB) - not displayed
view3_plot.png (image/png, 124 KB) - not displayed
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.