Blender Python with GNU Prolog
Радослав Василев <[email protected]> Tue, 25 Oct 2016 15:41:34 +0300 (EEST)
| Newsgroups | gmane.comp.gnu.prolog.bugs |
|---|---|
| Message-ID | <[email protected]> |
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Hi,=20
=20
I'm interested in the work of GNU Prolog with Python. I tried to use pack=
age:
=20
http://bedevere.sourceforge.net/
=20
but I could not install it. Very messy and requires a version of GNU Prol=
og 1.2.11.
=20
=20
I installed .exe version for Windows:
=20
=20
setup-gprolog-1.2.9.exe
=20
setup-gprolog-1.2.13.exe
=20
setup-gprolog-1.2.16.exe
=20
setup-gprolog-1.2.18.exe
=20
=20
but I could not install=20
and use bedevere-0.1.0 with these .exe versions!
=20
=20
My wish to using Blender graphics program=20
(https://www.blender.org/) and by Python (from Blender program ) to have
access to functionality GNU Prolog. It will be very interesting for my=20
purpose! I need concrete steps how to integrate GNU Prolog in Blender.
=20
My questions are: =20
=20
1) Is this possible? =20
=20
2) Can you help me with concrete and easy steps (instructions) how I to m=
ake this possible?
=20
=20
Excuse me for bad English!
=20
I would be grateful if you help me to use GNU Prolog in Blender-Python
=20
=20
=20
=20
=20
=20
=20
=20
=20
=20
=20
=20
=20
=20
Regards
Radoslav Vasilev=20
=20
from Bulgaria
=20
=20
=20
=20
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<HTML><BODY>
Hi,=20
<br>I'm interested in the work of GNU Prolog with Python. I tried to use =
package:
<br>http://bedevere.sourceforge.net/
<br>but I could not install it. Very messy and requires a version of GNU =
Prolog 1.2.11.
<br>
<br>I installed .exe version for Windows:
<br>
<br>setup-gprolog-1.2.9.exe
<br>setup-gprolog-1.2.13.exe
<br>setup-gprolog-1.2.16.exe
<br>setup-gprolog-1.2.18.exe
<br>
<br>but I could not install=20
<span id=3D"result_box" class=3D""><span>and</span> <span class=3D"">use =
</span></span>bedevere-0.1.0 with these .exe versions!
<br>
<br>My wish to using Blender graphics program=20
(https://www.blender.org/) and by Python (from Blender program ) to have
access to functionality GNU Prolog. It will be very interesting for my=20
purpose! I need concrete steps how to integrate GNU Prolog in Blender.
<br>
<span id=3D"result_box" class=3D""><span class=3D"">My questions are:</sp=
an></span>
<br>
<span id=3D"result_box" class=3D""><span class=3D"">1) Is this possible?<=
/span></span>
<br>2) Can you help me with concrete and easy steps (instructions) how I =
to make this possible?
<br>
<br>Excuse me for bad English!
<br>I would be grateful if you help me to use GNU Prolog in Blender-Pytho=
n
<br>
<br>
<br>
<div id=3D"gt-input-tool" style=3D"">
<div>
<span class=3D""></span>
</div>
</div>
<div id=3D"gt-src-c" class=3D"">
<div id=3D"gt-src-p">=20
</div>=20
</div>=20
<div id=3D"gt-res-content">
<div style=3D"">
<span id=3D"result_box" class=3D""><span class=3D"">Regards<br></span><=
/span>Radoslav Vasilev=20
<br>from Bulgaria
<br><br> <br>
</div>
</div>
</BODY></HTML>
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