Re: XBoard 4.7.3: Full board textures + maximize window
"H.G. Muller" <[email protected]>
| Newsgroups | gmane.comp.gnu.xboard.devel |
|---|---|
| Message-ID | <[email protected]> |
Sebastian Pipping schreef op 9/16/2014 10:23 PM: > Hello again, > > > we're starting to run in circles. > > I didn't say I'm against scaling: I'm concerned about > scaling-and-cutting for certain types of textures. It might be just > fine, for western chess and single-field wood/marble textures, nothing > against that at all. > > I just tried using a 1800x2000 Xiangqi board image as a texture for a > fullscreen window on a 1920x1080 display. The result looks anything but > sane, so enlarging the board image does not seem to solve the rendering > problem. Since you put so much of your energy into Xiangqi support with > *Board, I'm rather surprised that playing Xiangqi in fullscreen with a > Chinese board (like most people would) is not supported. > > Giving users new smart options (what you proposed) rather than an option > to control directly, what they really want to change, is the wrong road > if you ask me. With the amount of options in *Board as of today, I > don't see how adding one more would make any real difference. > > > So to me all this sounds like (1) you'd be happy to support infinitely > large boards made from enlarge-and-cut marble/wood single-field textures > and (2) you consider Xiangqi and fullscreen display corner cases. > While (1) is cool, status quo on Western chess doesn't to really /need/ > patching now. I came here for (2), which does need patching. > > Best, > > > > Sebastian > > >