Re: XBoard 4.7.3: Full board textures + maximize window

"H.G. Muller" <[email protected]>
Newsgroups gmane.comp.gnu.xboard.devel
Message-ID <[email protected]>
Sebastian Pipping schreef op 9/16/2014 10:23 PM:
> Hello again,
>
>
> we're starting to run in circles.
>
> I didn't say I'm against scaling: I'm concerned about
> scaling-and-cutting for certain types of textures.  It might be just
> fine, for western chess and single-field wood/marble textures, nothing
> against that at all.
>
> I just tried using a 1800x2000 Xiangqi board image as a texture for a
> fullscreen window on a 1920x1080 display.  The result looks anything but
> sane, so enlarging the board image does not seem to solve the rendering
> problem.  Since you put so much of your energy into Xiangqi support with
> *Board, I'm rather surprised that playing Xiangqi in fullscreen with a
> Chinese board (like most people would) is not supported.
>
> Giving users new smart options (what you proposed) rather than an option
> to control directly, what they really want to change, is the wrong road
> if you ask me.  With the amount of options in *Board as of today, I
> don't see how adding one more would make any real difference.
>
>
> So to me all this sounds like (1) you'd be happy to support infinitely
> large boards made from enlarge-and-cut marble/wood single-field textures
> and (2) you consider Xiangqi and fullscreen display corner cases.
> While (1) is cool, status quo on Western chess doesn't to really /need/
> patching now.  I came here for (2), which does need patching.
>
> Best,
>
>
>
> Sebastian
>
>
>
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