EGL call remoting in Chromium
Suman Saraf <[email protected]> Sat, 9 Apr 2011 16:26:50 +0530
| Newsgroups | gmane.comp.graphics.chromium.devel |
|---|---|
| Message-ID | <[email protected]> |
Hello All, I am trying to understand what it would take to remote OpenGL calls from an android guest running inside VirtualBox to the host. From what I have seen, VirtualBox uses Chromium for 3d acceleration. However, the guest tools for Linux will not work as is on Android because of missing the X windows subsystem etc. If I wanted to remote android opengl calls to the host (running on Windows) I think I will need to patch opengl and egl calls in android and have them remoted to virtualbox. Has anyone worked on something like this before? Is there anything I should watch out for? I have no prior experience with 3d graphics so I might be wildly off here. Please bear with me :-) Thanks Suman ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev