Re: Darwin Port
Joe Laszlo <[email protected]>
| Newsgroups | gmane.comp.graphics.chromium.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi Jorge, I, emailed you about the patch a while back. I did briefly try applying the patch to a more recent version than it was originally made for (I think I tried it with 1.6) and there were some problems. I didn't get a chance to see if they were minor. Joe. On Fri, 25 Jun 2004, Jorge Luis Williams wrote: > Did anyone take a look at the patch I submit last December? It > addressed/fixed a lot of these linker problems and got things working > for GLX applications on OS X. I was planning on working on it further > this summer but been kinda busy. > > -jOrGe W. > > On Jun 24, 2004, at 12:09 PM, Christopher Waters wrote: > > > I did some browsing around the Mac documentation, and I came across > > some articles on Umbrella Frameworks, which is another way of saying > > "frameworks within frameworks." The nifty thing about these is that > > when the dynamic linker cannot find a symbol in the base framework, it > > looks in its child frameworks for the symbols. This takes care of a > > lot of problems the dynamic linker has given me about certain symbols > > it expected to find in libGL.dylib (specifically gll_noop and > > gll_pkey). In order to implement this, though, we have to create a > > temporary framework file structure. The following is a list of the > > folders I used to test this out: > > > > /private/tmp/OpenGL.framework > > cwaters% ls -lR > > Frameworks -> Versions/Current/Frameworks > > Headers -> Versions/Current/Headers > > Libraries -> Versions/Current/Libraries > > OpenGL -> Versions/Current/OpenGL > > Resources -> Versions/Current/Resources > > Versions > > > > ./Versions: > > A > > Current -> A > > > > ./Versions/A: > > Frameworks > > Headers -> > > /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers > > Libraries > > OpenGL -> /cr/lib/Darwin/libcrfaker.dylib > > Resources -> > > /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources > > > > ./Versions/A/Frameworks: > > NOpenGL.framework -> /System/Library/Frameworks/OpenGL.framework > > > > ./Versions/A/Libraries: > > libGL.dylib -> /cr/lib/Darwin/libcrfaker.dylib > > > > After I made all the folders and symbolic links, I preappeneded "/tmp" > > to DYLD_FRAMEWORK_PATH (in app_faker.c) > > I wouldn't say it worked sucessfully, since the program itself crashed > > after creating/setting the context, but I would say that it -worked-, > > in the sense that the faker's CGL functions were actually called. > > > > Attached is a diff between the HEAD app_faker.c and the app_faker.c > > with the implementation I wrote for this purpose. > > > > -Chris Waters > > > > <app_faker.diff> > > > > On Jun 23, 2004, at 2:11 PM, Christopher Waters wrote: > > > >> Attached is the "change log" I made. The tarballed code can be found > >> at: http://www.cse.msstate.edu/~crw7/vis/cr-1.1.tar.gz > >> I restarted off of HEAD yesterday morning, so it should be up to date. > >> > >> I got most of my ideas for all of this (using AGL in spus and CGL in > >> faker; defining SPU before including arch.mk; etc) from Jorge's > >> "Darwin Patch" mails. > >> Everything builds fine, but then goes downhill when trying to run the > >> app faker :( > >> > >> There seems to be some trick in "tricking" the dynamic linker, too... > >> forcing a flat namspace and then inserting the faker library only > >> worked until you tried to call functions in the actual opengl > >> library. > >> > >> -Chris Waters > >> > >> <Darwin_work.rtf> > > > > ------------------------------------------------------- > This SF.Net email sponsored by Black Hat Briefings & Training. > Attend Black Hat Briefings & Training, Las Vegas July 24-29 - > digital self defense, top technical experts, no vendor pitches, > unmatched networking opportunities. Visit www.blackhat.com > _______________________________________________ > Chromium-dev mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/chromium-dev > ------------------------------------------------------- This SF.Net email sponsored by Black Hat Briefings & Training. Attend Black Hat Briefings & Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com