Re: CRUT and Darwin
David Jones <[email protected]>
| Newsgroups | gmane.comp.graphics.chromium.devel |
|---|---|
| Message-ID | <[email protected]> |
Ok, now I can start it, but LoadBundle seems to be failing now.
In dll.c, is this correct:
>if( filename[0] != '/' ) {
> /* default to a chromium bundle */
> crStrcpy( _filename, "/cr/lib/Darwin/" );
> crStrcat( _filename, filename );
> } else {
> crStrcpy( _filename, filename );
> }
The filename being passed is 'renderspu.bundle'. After the cpy/cat
operations, it tries opening the bundle at
'/cr/lib/Darwin/renderspu.bundle'
I think this only works if I install chromium at root level. I'm using a
copy in my home directory.
-Dave
On Thu, 29 Jul 2004, Christopher Waters wrote:
> add your chromium lib path to the environment variable
> "DYLD_FALLBACK_LIBRARY_PATH"
>
> that should remedy it :)
>
> -Chris
>
> On Jul 29, 2004, at 4:01 PM, David Jones wrote:
>
> > I'm having the same linking problem as before with the darwin builds.
> > Running crserver gives me:
> >
> > vibrio% crserver
> > dyld: crserver can't open library:
> > ..//built/spuload/Darwin/libspuload.dylib (No such file or directory,
> > errno = 2)
> > zsh: trace trap crserver
> >
> > And doing an 'otool -L' on crserver gives me:
> >
> > crserver:
> > ..//built/spuload/Darwin/libspuload.dylib (compatibility
> > version 0.0.0, current version 0.0.0)
> > ../../built/crmothership/Darwin/libcrmothership.dylib
> > (compatibility version 0.0.0, current version 0.0.0)
> > ../built/crpacker/Darwin/libcrpacker.dylib (compatibility
> > version 0.0.0, current version 0.0.0)
> > ../built/crutil/Darwin/libcrutil.dylib (compatibility version
> > 0.0.0, current version 0.0.0)
> > ../built/crunpacker/Darwin/libcrserver_crunpacker_copy.dylib
> > (compatibility version 0.0.0, current version 0.0.0)
> > /usr/lib/libSystem.B.dylib (compatibility version 1.0.0,
> > current version 71.1.1)
> >
> > Again, the cr binaries are not using absolute paths during linking
> > which
> > is giving me errors.
> >
> > -Dave
> >
> >
> > On Thu, 29 Jul 2004, Christopher Waters wrote:
> >
> >> and here is said patch, along with renderspu_agl.c :)
> >>
> >> -Chris
> >>
> >>
> >
>
>
>
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