Render to App Window... On Windows?
[email protected] Wed, 08 Jun 2005 17:38:56 -0600
| Newsgroups | gmane.comp.graphics.chromium.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi all, So it appears that render_to_app_window doesn't work under Windows. There's even a comment in the code (in renderspu_wgl.c) that says: /* The render_to_app_window option * is set and we've got a nativeWindow * handle, save the handle for * later calls to swapbuffers(). * * NOTE: This doesn't work, except * for software driven Mesa. * We'd need to object link the * crappfaker and crserver to be able to share * the HDC values between processes.. FIXME! */ So, what I'm planning on trying is the following: Add a dispatch table to stub called stubDoubleDispatch. The functions in it would call stubNativeDispatch.func(someArgs) and stubSpuDispatch.func (someArgs). Does anyone forsee a problem with this? Thanks, Jon ------------------------------------------------------- This SF.Net email is sponsored by: NEC IT Guy Games. How far can you shotput a projector? How fast can you ride your desk chair down the office luge track? If you want to score the big prize, get to know the little guy. Play to win an NEC 61" plasma display: http://www.necitguy.com/?r=20