Chromium performance

Andres Lagar Cavilla <[email protected]> Tue, 15 Aug 2006 12:17:09 -0400
Newsgroups gmane.comp.graphics.chromium.devel
Message-ID <[email protected]>
Hi again,
I've been reviewing an old thread regarding chromium performance and was 
wondering what is the state of matters as of today, v1.9-rc4
Assuming the network is not the limiting factor (big chunk of an 
assumption, heh):
- Is chromium limited by CPU consumption during unpacking? I've seen 
high rates of CPU occupation by crserver for several apps (quake 3, 
mplayer, glxgears)
- What about all the pointer swinging as function calls go down the 
SPU's? If someone wanted to optimize a particular set-up, would it be 
worthwhile replacing the spu loading mechanism with something less 
general but potentially faster?
- Anything else?

Thanks for any insights
Andres

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