Re: Quake 3 @10240x3072 15-30fps with Chromium

Sean Ahern <[email protected]>
Newsgroups gmane.comp.graphics.chromium.user
Message-ID <[email protected]>
I don't think we have any pictures of it running on our wall, but it  
wouldn't be hard to make one.  We could probably make a little AVI to  
show the frame rate, too.  It's pretty fast.  I will let Jamison  
quote the fps, as I haven't checked.

Jamison, it would be interesting to try this on Quadrics to see the  
speed variation.  We need Chromium on Quadrics anyway.

-Sean

--
Sean Ahern
Oak Ridge National Laboratory


On Mar 10, 2006, at 4:53 PM, Paul John Rajlich wrote:
> Hi guys,
>
> I have run Quake3 at the same number of pixels (8192x3840) on the  
> 40 tile
> NCSA display wall. Here's an old image from 2002 or 2003:
>
>   http://brighton.ncsa.uiuc.edu/~prajlich/wall/8x5pics.html
>
> The image shows 5fps, but that may have been before GM over myrinet. I
> think it has run at 10fps or more on the same cluster.
>
> Jamison, do you have any pictures of it running on your system?
>
> -Paul
>
> On Fri, 10 Mar 2006, Jamison Robert Daniel wrote:
>
>> Very cool.  But we still have them beat.  We run Quake 3 at  
>> 11,520x3072 at
>> ORNL.  ;)
>>
>> -Jamison



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