SDP warning messages

Gee Bum Koo <[email protected]> Mon, 21 Apr 2008 23:04:24 +0900
Newsgroups gmane.comp.graphics.chromium.user
Message-ID <[email protected]>
 Hi all, 

 I managed to run Chromium with Infiniband + SDP. However, when I run
mplayer with tilesort SPU, I get tons of "Sending as BIG, the
performance is going to tank!!!.  You need larger buffers!!!" warnings. 

 How can I get rid of this warning message ?

 Regards,
 Gee Bum.

===================
 Here is my configuration file :

#
# Import modules
#
import os
os.environ['CR_SDP_SUFFIX'] = '-ib'
import sys
sys.path.append( "../server" )

# Import Chromium module
from mothership import *



# System configuration
SHELL      = "/usr/bin/ssh"
ENV        = "CRMOTHERSHIP=master01 CR_SDP_SUFFIX='-ib'
LD_LIBRARY_PATH=/usr/local/CR/lib/Linux"
CRSERVER   = "/usr/local/CR/bin/Linux/crserver -mothership master01
>& /dev/null"
CRAPPFAKER = "/usr/local/CR/bin/Linux/crappfaker -mothership master01"
CRLIBDIR   = "/usr/local/CR/lib/Linux/"



# Definition of global constant numbers
TILE_ROWS = 2
TILE_COLS = 4
TILE_WIDTH = 2048       # Width of a tile
TILE_HEIGHT = 1080      # Height of a tile


# Global configuration
cr = CR()


# List of nodes
TILES = [('display01',    0, 1036), ('display02', 2048, 1036),
         ('display03',    0,    0), ('display04', 2048,    0),
         ('display09', 3212, 1036), ('display10', 5260, 1036),
         ('display11', 3212,    0), ('display12', 5260,    0)]




# Creation of tilesort SPU
tileSortSPU = SPU('tilesort')
tileSortSPU.Conf('bucket_mode', 'Broadcast')
tileSortSPU.Conf('retile_on_resize', 0)
tileSortSPU.Conf('display_string', 'localhost:0.0')
#tileSortSPU.Conf('render_to_crut_window', '1')



# Client node : where application begins
clientNode = CRApplicationNode('master01')
clientNode.SPUDir('/usr/local/CR/lib/Linux')
clientNode.SetApplication(sys.argv[1])
clientNode.AddSPU(SPU('array'))
clientNode.AddSPU(tileSortSPU)
clientNode.AutoStart([SHELL, \
                      "master01", \
                      "/bin/sh -c '" + ENV + " " + CRAPPFAKER + "'"])



for (hostname, x, y) in TILES:
    # Creation of a new node (display)
    node = CRNetworkNode(hostname)
    node.AddTile(x, y, TILE_WIDTH, TILE_HEIGHT)
    node.Conf('optimize_bucket', 0)
    # Create a render SPU & register it to the new node
    renderSPU = SPU('render')
    renderSPU.Conf('fullscreen', '1')
    renderSPU.Conf('display_string', 'localhost:0.0')
    renderSPU.Conf('borderless', '1')
    renderSPU.Conf('show_cursor', '1')

#    if hostname == 'display01':
#        renderSPU.Conf('is_swap_master', '1')
#        renderSPU.Conf('num_swap_clients', '15') 
    node.AddSPU(renderSPU)
    node.SPUDir('/usr/local/CR/lib/Linux')
    node.AutoStart([SHELL, \
                    hostname, \
                    "/bin/sh -c '" + ENV + " " + CRSERVER + "'"])

    # Add node to mothership configuration 
    cr.AddNode(node)

    # Connect nodes ... (?)
    tileSortSPU.AddServer(node, protocol='sdp')



#
# Let's party !!!
#
cr.AddNode(clientNode)
cr.Go()



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