Re: Chromium on OSX?

Benjamin Khoo <[email protected]> Wed, 21 Jan 2009 22:49:46 +0800
Newsgroups gmane.comp.graphics.chromium.user
Message-ID <[email protected]>
hi Alan

thanks for your reply
my guess is that then Chromium doesn't make use of the PBuffer at all...

just a n00b question then, how does Chromium work under OSX?
does PBuffers ever gets called?

i faked a copy of all the calls in opengl_stub/cgl.c but returning 0  
just to get crappfaker to launch correctly and not terminating on  
symbol errors.
and crappfaker manages to launch by with a 0,0 dimension app that just  
hangs.

are my edits causing this error?
if so... why? i thought that PBuffers where never used.

thanks lots
----
bENJAMIN kHOO
qIU wENDA
http://www.copperblue.per.sg
http://himiko.dnsalias.net:8000
gpg --search-keys [email protected]

perl -e "while(length(\$s='1079797275786966')-(++\$i*2)>=0) 
{push(@_,substr(\$s,length(\$s)-\$i*2,2))}print pack('c'.scalar(@_),@_)"





On 21/01/2009, at 6:35 PM, Alan Hourihane wrote:

> On Wed, 2009-01-21 at 02:11 -0800, Benjamin Khoo wrote:
>> hi
>>
>> i have tried building Chromium on OSX and has gotten as far as being
>> able to complete the build.
>>
>> however, when i run crappfaker, i get an error that CGLCreatePBuffer
>> symbol isn't found in the OpenGL library, which is supposed to be  
>> part
>> of libcrfaker.dylib
>>
>> after some probing around, i have found that these symbols are
>> available in the OpenGL.framework, but not replicated for libcrfaker
>> which pretends to be part of the OpenGL framework at runtime.
>>
>> CreatePBuffer was just one of the symbols. apparently, there is a  
>> host
>> of other symbols that doesn't replicate itself from OSX to  
>> libcrfaker.
>> does anyone know how to get past this problem or have a proposed
>> solution?
>
> PBuffers have never been supported in Chromium, but could be added  
> with
> a little work.
>
> Alan.
>
>


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