Chromium on 64-bit platform?

Killian De Smedt <[email protected]> Fri, 30 Oct 2009 17:29:46 +0100
Newsgroups gmane.comp.graphics.chromium.user
Message-ID <[email protected]>
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Hi

I'm trying to run chromium on 2 64-bit linux (ubuntu karmic) machines.
Compiling, running simple applications across those machines, ... works fine
already.

Now I'm trying to step up a little bit and trying to run a game ( return to
castle wolfenstein). This should work as far as I know as it is still using
an opengl version prior to 2.0 and is based on the same engine as quake3 (
that has already been used in some chromium setups).

Now, when running a simple chromium setup (1 appfaker and 1 server) the
appfaker just doesn't catch the dll call, I don't know why, but it seems to
miss the dlopen or something...

Then I edited the script to load the libcrfaker.so directly into rtcw (using
the +set glDriver libcrfaker.so). It then found the library but gave
following errors:
...loading libcrfaker.so: QGL_Init: Can't load libcrfaker.so from
/etc/ld.so.conf or current dir: /home/chromium/wolfenstein/libcrfaker.so:
wrong ELF class: ELFCLASS64
failed
Afterwards it fell back at using my normal drivers:
...loading libGL.so.1: Initializing OpenGL display

As far as I can tell this is because of a 64-bit issue? I should use a
32-bit library, but I can't build one on this system. Are there any other
solutions or am I doing something else wrong?

I know this list has become a little unactive, but I really need this to
work.

thank you for your time

Killian De Smedt

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Hi<br><br>I&#39;m trying to run chromium on 2 64-bit linux (ubuntu karmic) =
machines. Compiling, running simple applications across those machines, ...=
 works fine already.<br><br>Now I&#39;m trying to step up a little bit and =
trying to run a game ( return to castle wolfenstein). This should work as f=
ar as I know as it is still using an opengl version prior to 2.0 and is bas=
ed on the same engine as quake3 ( that has already been used in some chromi=
um setups).<br>

<br>Now, when running a simple chromium setup (1 appfaker and 1 server) the=
 appfaker just doesn&#39;t catch the dll call, I don&#39;t know why, but it=
 seems to miss the dlopen or something...<br><br>Then I edited the script t=
o load the libcrfaker.so directly into rtcw (using the +set glDriver libcrf=
aker.so). It then found the library but gave following errors:<br>

...loading libcrfaker.so: QGL_Init: Can&#39;t load libcrfaker.so from /etc/=
ld.so.conf or current dir: /home/chromium/wolfenstein/libcrfaker.so: wrong =
ELF class: ELFCLASS64<br>failed<br>Afterwards it fell back at using my norm=
al drivers:<br>

...loading libGL.so.1: Initializing OpenGL display<br><br>As far as I can t=
ell this is because of a 64-bit issue? I should use a 32-bit library, but I=
 can&#39;t build one on this system. Are there any other solutions or am I =
doing something else wrong?<br>

<br>I know this list has become a little unactive, but I really need this t=
o work.<br><br>thank you for your time<br><br>Killian De Smedt<br>

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