Too lazy to find an algorithm myself :-)
Jorrit Tyberghein <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <CAA49VVJq65XfCttswf6YmWOQ0KH5GVfaS6J_vSSJUu3hbAwWuw@mail.gmail.com> |
So I just ask you guys. Given an axis aligned bounding box in world space and given a camera that is located at a certain spot in the world I would like to calculate at which the camera has to be so that the entire bounding box is exactly visible in the given view rectangle. So assume there is a line between the center of the box going through the current camera position. I want a new position on that line where the camera can see the bounding box (assuming it is oriented so that it looks at the center of the bounding box) and the box is just visible in the view rectangle. Any takers? :-) Thanks in advance, -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 Personal page: http://users.telenet.be/jorritTyberghein/ ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Crystal-develop mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-develop