Re: Beginning to extend csVariantType
"Christian Van Brussel" <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <[email protected]> |
> Uploading to sourceforge is > painfully slow, though... (1.5kb/s on average ._.) That may be a temporary problem of SF. > As for the matrices, I don't really know what to say... Couldn't > rotations technically just be represented as csTransform types? A csTransform can be represented as a rotation + an offset. And a matrix3 can be used to represent a rotation, but all matrices cannot be represented by a rotation. So we need to choose whether or not we are interested by other matrices than rotations. A priori no, so maybe remove it for now. > As for > the storage/ precision limitations, I don't think they'll be too > important now, in the beginning, right? Besides, extending it to more > types would be quite easy. Yes let's start simply, then complexify only if needed. ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/