Re: Beginning to extend csVariantType

"Christian Van Brussel" <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <[email protected]>
> Uploading to sourceforge is
> painfully slow, though... (1.5kb/s on average ._.)

That may be a temporary problem of SF.

> As for the matrices, I don't really know what to say... Couldn't
> rotations technically just be represented as csTransform types?

A csTransform can be represented as a rotation + an offset.

And a matrix3 can be used to represent a rotation, but all matrices cannot
be represented by a rotation. So we need to choose whether or not we are
interested by other matrices than rotations. A priori no, so maybe remove
it for now.

> As for
> the storage/ precision limitations, I don't think they'll be too
> important now, in the beginning, right? Besides, extending it to more
> types would be quite easy.

Yes let's start simply, then complexify only if needed.



------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.