Re: cseditor and events
Andrei Bârsan <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <[email protected]> |
On 07.06.2012 19:08, Christian Van Brussel wrote: > Hopefully, in the future, some tools can be added in order to help > further the event management (eg using the iModifiable to > create/access them automatically?), or to provide some binding > functionalities. One question that arise is about the granularity of > the event queues. Using a single queue for all events is probably > neither efficient nor easy to use, therefore we may have to introduce > several others, but where? Should every mesh receive a specific queue? > Or each sector? Or one queue per 'topic': engine, collisions, sounds, > edition, etc? Well, there are some callbacks planned for the iModifiable system, and since you said that you started using CS's event system for the new editor, I think we should stick with it here as well. Andrei Bârsan ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/