Re: [Fwd: [Crystal-cvs] SF.net SVN: crystal:[38136] CS/branches/soc2012/editor]

Andrei Bârsan <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <[email protected]>
Hello Christian,

> The better to test it with a 3D canvas is with the cseditor. I'm still 
> working on it, I'm a bit slow, I know :), but it's getting closer and 
> closer. Meanwhile, there is still the event system, the translations 
> and the slider that can be done. Also, the classes in varedittest are 
> currently very badly named for historical reasons, can you change that?

Yes, I'll take care of that. Should I also remove the redundant 
Graph-related classes that litter the source code right now? Like 
GraphLink, Graph, GraphNode, MyGraphNode1, etc.?

>> I believe it would make sense to edit
>> all the code itself, since I don't think that merging it back into the
>> trunk with just the added implementation of iModifiable would break
>> anything.
> Not sure of what you mean here, but in all cases, you should probably keep
> your work within your branch, and edit the particle and whatever other
> files within it.
There was an option of copying that code, and implementing alternative 
versions for particle stuff that are iModifiable. I don't think it makes 
sense anyway, so never mind. Sorry for not thinking things through and 
sounding confusing. :P
> The cleanest might be to use a switch but this may not be possible at all,
> because the potential ID value's are not available at compilation time.
>
> Some other suggestions?
>
Would macros be too nasty?

Regards,
Andrei Bârsan

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