ocean LOD bug fix -> desired result achieved! r: 38157

Naman Gupta <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <CAJ4hSG1J9qawhm8DptgAgek32UYKs9d2XrOZc+sQ8Su8Noe9cw@mail.gmail.com>
Namaste,

   I managed to get desired result for Ocean LOD using multiple buffers.
code is very messy but yeah understandable. also optimization is remaining.
  any comments?

i'll work on fixing shaders now. and will fix the code and optimize
in July as per schedule.  or could be made flexible



-Naman Gupta

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