Re: PcSteer

Matthieu Kraus <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <[email protected]>
> The work made during the GSOC2010 makes the one from GSOC2007 obsolete,
> but this work was not complete. One step for example would be to update
> iPcSteer in order to be able to use celHPath instead of iPcPathFinder
> (although keeping the ability to use optionally iPcPathFinder might
> still have some sense).

this is not quite true as the cross-sector path-finding is done using  
celgraph (i.e. the A* implementation).

also the cross-sector pathfinding is still quite buggy and could need  
some work.
most noticeably the way the portal itself gets into a navmesh is very  
hacky right now (see my comments in the code about it - basically it'd  
be better to manipulate the navmesh itself once it's created instead  
of hacking around it by placing meshes from the far sector in the near  
one which may or may not work (depending on portal and sector))

regards,
RlyDontKnow


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