iView::Draw() vs. iRenderManager::RenderView()

Vincent Knecht <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <CAGsPR3goon3u+f43ovmAQz7GkkHWG5LPZonuSZjNQAy77fJh2w@mail.gmail.com>
Hello,

  I've been looking at apps using CS::Utility::DemoApplication which
Frame() method uses iView::Draw().
Some of the apps don't use that Frame() but one of their own, sometime
using iRenderManager::RenderView().
AFAIK iView::Draw() is the "old way", so should DemoApplication be changed
to use the RM ?

Anything against adding iCommandLineParser support to DemoApplication,
so demos can cleanly support alternative maps for example ?

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