Re: Beginning of the noise integration for the planet simulation
"B. Isherwood" <[email protected]> Tue, 30 Jul 2013 23:06:03 -0400
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <CAMrLf9nvyEgi_29FUvjY0wn9RYaX1Qbng=TbBPPTW7KuP_aoFA@mail.gmail.com> |
Hello Christian, So I am going to focus on the existing terrain2 mesh, I guess I lost sight of what exactly I was building. I wasn't sure which noise library to use at first so I consulted the proposal that was agreed on at the beginning and used the independent libnoise library.The CrystalSpace one makes more sense though, so I will switch everything over to use that library instead. I wasn't using a feeder, however I will now look into how the feeder works and hopefully there will be a much better control over how the noise works. (today I was trying to fix the edges to work when the sphere is not uniform) Oh the XZ problem, essentially as you can see there are the six planes on the sphere, and each plane has a phi, radius, theta coordinate system which corresponds to XYZ. So the modification would actually be a lot simpler than I previously thought, I would just have to include a parameter in the sampler that chose the plane to sample from. At which point the real coordinates of that plane would be accessible by the crystal space src. Thanks for the advice about the collider, that should help with the seams between planes. So this means that next couple of days will be spent looking over the crystal space noise libraries and figuring out the feeder. Also as for the planet tools themselves, I think that those will be placed on the lowest priority for now until I can get the terrain generation working properly. Thanks for input, Benjamin ------------------------------------------------------------------------------ Get your SQL database under version control now! Version control is standard for application code, but databases havent caught up. So what steps can you take to put your SQL databases under version control? Why should you start doing it? Read more to find out. http://pubads.g.doubleclick.net/gampad/clk?id=49501711&iu=/4140/ostg.clktrk _______________________________________________ Crystal-develop mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-develop