Re: [Crystal-cvs] SF.net SVN: crystal:[39955] CS/trunk/libs/csplugincommon/rendermanager/ occluvis.cpp
Vincent Knecht <[email protected]> Mon, 13 Jan 2014 01:02:33 +0100
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <1389571353.3154.7.camel__37083.2685301595$1389571385$gmane$org@omnius> |
Le dimanche 12 janvier 2014 à 17:38 +0000, [email protected] a écrit : > Revision: 39955 > http://sourceforge.net/p/crystal/code/39955 > Author: ralphcampbell > Date: 2014-01-12 17:38:28 +0000 (Sun, 12 Jan 2014) > Log Message: > ----------- > Fix segmentation fault in deferreddemo > > Modified Paths: > -------------- > CS/trunk/libs/csplugincommon/rendermanager/occluvis.cpp > > Modified: CS/trunk/libs/csplugincommon/rendermanager/occluvis.cpp > =================================================================== > --- CS/trunk/libs/csplugincommon/rendermanager/occluvis.cpp 2014-01-12 17:25:46 UTC (rev 39954) > +++ CS/trunk/libs/csplugincommon/rendermanager/occluvis.cpp 2014-01-12 17:38:28 UTC (rev 39955) > @@ -1046,7 +1046,10 @@ > > // we cannot render without a mesh list > // @@@RlyDontKnow: how does this happen if it does at all? > - CS_ASSERT(nodeMeshLists); > + // It happens when you run deferreddemo. > + //CS_ASSERT(nodeMeshLists); > + if (!nodeMeshLists) > + return false; > > // disable frame buffer writes > // @@@NOTE: this may be overwritten by shaders Just a note : this happens when running deferreddemo with default map (castle) but when loading another map (island iirc) it doesn't trigger the assert although the output still seemed empty/useless. Didn't took time to report that earlier, sorry. ------------------------------------------------------------------------------ CenturyLink Cloud: The Leader in Enterprise Cloud Services. Learn Why More Businesses Are Choosing CenturyLink Cloud For Critical Workloads, Development Environments & Everything In Between. Get a Quote or Start a Free Trial Today. http://pubads.g.doubleclick.net/gampad/clk?id=119420431&iu=/4140/ostg.clktrk _______________________________________________ Crystal-develop mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-develop