Re: g2dtest progress
Matthieu Kraus <[email protected]> Tue, 21 Jan 2014 08:58:08 +0100
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <[email protected]> |
Could you try adding the following to the end of G2DTestSystemDriver::StateFrame: myG3D->FinishDraw(); It seems that g2dtest only starts the drawing but never signals iGraphics3D that it's done which can cause some issues and mess up the page swapping, etc. Zitat von Ralph Campbell <[email protected]>: > I was trying to find out why the g2dtest LineClipTest() and > BoxClipTest() weren't displaying anything. > When I added a printf() in libs/csplugincommon/opengl/glcommon2d.cpp > DrawLine(), I started to see lines being drawn. > I suspect there is some issue with drawing commands being buffered and > not flushed to the display per frame so that nothing is seen unless > there is a delay. > Perhaps this is enough of a hint to find the problem. > > > ------------------------------------------------------------------------------ > CenturyLink Cloud: The Leader in Enterprise Cloud Services. > Learn Why More Businesses Are Choosing CenturyLink Cloud For > Critical Workloads, Development Environments & Everything In Between. > Get a Quote or Start a Free Trial Today. > http://pubads.g.doubleclick.net/gampad/clk?id=119420431&iu=/4140/ostg.clktrk > _______________________________________________ > Crystal-develop mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-develop ------------------------------------------------------------------------------ CenturyLink Cloud: The Leader in Enterprise Cloud Services. Learn Why More Businesses Are Choosing CenturyLink Cloud For Critical Workloads, Development Environments & Everything In Between. Get a Quote or Start a Free Trial Today. http://pubads.g.doubleclick.net/gampad/clk?id=119420431&iu=/4140/ostg.clktrk