Re: CS, CEL etc. 2.2 then 3.0
Phil Wyett <[email protected]> Wed, 23 Apr 2014 18:26:04 +0100
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <1398273964.2497.12.camel@aura-yoda> |
--===============3426343374571897558== Content-Type: multipart/signed; micalg="pgp-sha1"; protocol="application/pgp-signature"; boundary="=-OT+ETlY+I0PlBrMFipjP" --=-OT+ETlY+I0PlBrMFipjP Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable On Wed, 2014-04-23 at 17:47 +0200, Matthieu Kraus wrote: > -----Original Message----- > From: Phil Wyett [mailto:[email protected]]=20 > Sent: Wednesday, April 23, 2014 10:59 > To: [email protected] > Subject: Re: [Crystal-develop] CS, CEL etc. 2.2 then 3.0 >=20 > On Wed, 2014-04-23 at 09:44 +0100, Phil Wyett wrote: > > Hi all, > >=20 > > Below are some core proposals to discuss/argue about then vote on. > >=20 > > =3D=3D=3D CS, CEL etc. 2.2 release =3D=3D=3D > >=20 > > - Update bullet plugin(s) to be able to use 2.81. > > - Continue support of Cg in 2.x series. > > - Stabilise code base. > > - Move bug tracking back to SF. We need to have solid tracking and > > even give anonymous people ability to file them. Unless it is reporte= d > > we do not know. If we do not know we cannot fix. A bit of possible > > spam we should be able to live with. > > - Bring CSEditing into release cycle. > > - Drop old move recorder. >=20 > All fine by me, however I wouldn't exactly call it "support" for Cg - dep= recate it already in 2.2 and make the support legacy only. > There's no need to write Cg fallbacks given we want to drop it, anyway, a= nd focus should be on porting the missing shader(snippet)s that are still C= g-only (clipping is most important, I think for fur and such there's also s= ome missing). >=20 Yes, this sounds like a plan. If you can be part of the effort here it would be very much appreciated. > >=20 > > After branch for 2.2 is done... > >=20 > > =3D=3D=3D CS, CEL etc. 3.0 release development. =3D=3D=3D > >=20 > > - Drop Cg. >=20 > Totally for it. >=20 > > - Drop OSS audio. >=20 > As pointed out we're using OpenAL, so use whatever OpenAL has available a= s backend - accordingly I'm not sure what you want to drop there tbh. > If needed I can test it on BSD - I have a server running FreeBSD (running= on an ARMv5 and a custom trunk, though) and can set up a VM if necessary. >=20 > > - Re-enable Java. >=20 > Not exactly sure that's a good idea tbh. Bindings easily get outdated and= are rarely tested (at least judging from the issues people had with the py= thon bindings in the past) which I doubt gets better with more to maintain. >=20 > > - Drop old/unused platforms. > Fine by me (although I'm not sure what exactly you have in mind there). >=20 I did mention this in another reply. We have much reference to now dead unsupported Windows versions in the docs and maybe code related things also. Lets clean house. :-) > > - Add Android support. > That seems a bit too much for 3.0 imo, not sure what others think.=20 I added it for a 3.0 to get input and it worked. ;-) I know Jorrit wants Android. Lets discuss Java and Android as a whole subject and any time frames. We can also add the whole bindings issue and deal with it as a group once and for all. As decisions are made for development and release versions. I will begin to document them at: http://sourceforge.net/p/crystal/wiki/Planning/ Regards Phil --=20 Phil Wyett { GNU Linux User and Developer Leigh GNU Linux User Group (http://leigh.lug.org.uk) IRC: philwyett Twitter: philwyett and leigh_lug } --=-OT+ETlY+I0PlBrMFipjP Content-Type: application/pgp-signature; name="signature.asc" Content-Description: This is a digitally signed message part -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.14 (GNU/Linux) iQIcBAABAgAGBQJTV/esAAoJEOjmoy9B+yDxlzUP/RRA4Un52CZuVfCcTwrSj4o/ dZiLK/Y6itwq8x26VBcsea8x0vdze+bi8nH/WzNBmSAHaIJ7jKQm5akfagvdJp4V cuBXSebe+pYI3rZFJ7eQusKdaaayJH1W3uSUPtGJxdMQ1QfEtNuVZFfN7neiqkJk A+ZStxuug280xrorJi9PCTfRyOdZ4oNNxdo75Is7C5XMPZH+74omfqTEFUv/8ZmJ SaV4q55111qNooBmbT1OMT6tkwJr7hsDt+ts+m59sLFBjaXjH4FlMDuIukZFyDZs ga37feD1kAEC3WOF2QfC17eaJ5lduS6DBhEDHOnDDaHtw6wM8kzzxw3DFJYlNHwD aVxKLpx+vw71YCQl0SikgLxg0yM7p2QrySnJAoiZaHU0LYQDAyjo/a0uO+s9yJJ9 AkoWSb+vVKHb7mi8mfgW3JrfTYTPyb06mmopO0T2Y424A5qR9Kqixf1ZRGpAjuX3 HiRtCC+nKgu4JuCPpR1+dWbtZalBwJGjbTI3aeA1oqgp32pSXTuWPUBjhmk9G1v9 3ezGArK5zE8sZjz1oXyjiT+HD1rU6jbVCpKZFuHzWg+pniKhXJp5Ojz1uNAxWjPX V+bBuKBdqA7iFX0o9korzZTj4+5S4/cGXVzI9ymj3Rs7pBTtnn2I/QDwqZpsan85 nz/dc5BS2Pnno5PAWVhc =eqKM -----END PGP SIGNATURE----- --=-OT+ETlY+I0PlBrMFipjP-- --===============3426343374571897558== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline ------------------------------------------------------------------------------ Start Your Social Network Today - Download eXo Platform Build your Enterprise Intranet with eXo Platform Software Java Based Open Source Intranet - Social, Extensible, Cloud Ready Get Started Now And Turn Your Intranet Into A Collaboration Platform http://p.sf.net/sfu/ExoPlatform --===============3426343374571897558== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Crystal-develop mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-develop --===============3426343374571897558==--