Re: CS, CEL etc. 2.2 then 3.0

Phil Wyett <[email protected]> Wed, 23 Apr 2014 18:26:04 +0100
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <1398273964.2497.12.camel@aura-yoda>
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On Wed, 2014-04-23 at 17:47 +0200, Matthieu Kraus wrote:
> -----Original Message-----
> From: Phil Wyett [mailto:[email protected]]=20
> Sent: Wednesday, April 23, 2014 10:59
> To: [email protected]
> Subject: Re: [Crystal-develop] CS, CEL etc. 2.2 then 3.0
>=20
> On Wed, 2014-04-23 at 09:44 +0100, Phil Wyett wrote:
> > Hi all,
> >=20
> > Below are some core proposals to discuss/argue about then vote on.
> >=20
> > =3D=3D=3D CS, CEL etc. 2.2 release =3D=3D=3D
> >=20
> > - Update bullet plugin(s) to be able to use 2.81.
> > - Continue support of Cg in 2.x series.
> > - Stabilise code base.
> > - Move bug tracking back to SF. We need to have solid tracking and
> >   even give anonymous people ability to file them. Unless it is reporte=
d
> >   we do not know. If we do not know we cannot fix. A bit of possible
> >   spam we should be able to live with.
> > - Bring CSEditing into release cycle.
> > - Drop old move recorder.
>=20
> All fine by me, however I wouldn't exactly call it "support" for Cg - dep=
recate it already in 2.2 and make the support legacy only.
> There's no need to write Cg fallbacks given we want to drop it, anyway, a=
nd focus should be on porting the missing shader(snippet)s that are still C=
g-only (clipping is most important, I think for fur and such there's also s=
ome missing).
>=20

Yes, this sounds like a plan. If you can be part of the effort here it
would be very much appreciated.

> >=20
> > After branch for 2.2 is done...
> >=20
> > =3D=3D=3D CS, CEL etc. 3.0 release development. =3D=3D=3D
> >=20
> > - Drop Cg.
>=20
> Totally for it.
>=20
> > - Drop OSS audio.
>=20
> As pointed out we're using OpenAL, so use whatever OpenAL has available a=
s backend - accordingly I'm not sure what you want to drop there tbh.
> If needed I can test it on BSD - I have a server running FreeBSD (running=
 on an ARMv5 and a custom trunk, though) and can set up a VM if necessary.
>=20
> > - Re-enable Java.
>=20
> Not exactly sure that's a good idea tbh. Bindings easily get outdated and=
 are rarely tested (at least judging from the issues people had with the py=
thon bindings in the past) which I doubt gets better with more to maintain.
>=20
> > - Drop old/unused platforms.
> Fine by me (although I'm not sure what exactly you have in mind there).
>=20

I did mention this in another reply. We have much reference to now dead
unsupported Windows versions in the docs and maybe code related things
also. Lets clean house. :-)

> > - Add Android support.
> That seems a bit too much for 3.0 imo, not sure what others think.=20

I added it for a 3.0 to get input and it worked. ;-)

I know Jorrit wants Android. Lets discuss Java and Android as a whole
subject and any time frames. We can also add the whole bindings issue
and deal with it as a group once and for all.

As decisions are made for development and release versions. I will begin
to document them at: http://sourceforge.net/p/crystal/wiki/Planning/

Regards

Phil

--=20

Phil Wyett
{
    GNU Linux User and Developer
    Leigh GNU Linux User Group (http://leigh.lug.org.uk)
    IRC: philwyett
    Twitter: philwyett and leigh_lug
}

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