Re: Modern day minimum PC spec to run CS

Matthieu Kraus <[email protected]> Sat, 10 May 2014 20:57:24 +0200
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <[email protected]>
Not sure where you got the prerequisites library, but gotta agree - 2.0 was still mostly targeted towards Cg which changed quite a lot lately - we put quite some effort into getting rid of the Cg dependency at least for all essentials (I personally tried to because there was no Cg support for non-linux unix systems, but with Cg being retired now it's even more important), so nvidia-specifics shouldn't be needed at all by now.

PS: mixing Nvidia and AMD drivers causing issues with X.org is a somewhat unrelated issue - it works to some degree if you know exactly what you're doing, but it's easy to cause major issues due to the way those drivers are usually set up on linux (most easily caused is getting the wrong libGL I guess).

-----Original Message-----
From: Phil Wyett [mailto:[email protected]] 
Sent: Saturday, May 10, 2014 20:18
To: [email protected]
Subject: Re: [Crystal-develop] Modern day minimum PC spec to run CS

On Sat, 2014-05-10 at 23:27 +0530, Soumitra Saxena wrote:
> Hello all,
> 
> I'm probably not the most experienced person to contribute to this 
> discussion ( I'm participating in GSoC 2014 under Crystal Space). I 
> just felt that I should post my experience compiling Crystal Space for 
> the first time in Ubuntu 13.04 with a AMD Graphics Card.
> 
> I feel that CS is targeted a lot toward nvidia chips. The prerequisite 
> libraries even include apt-get commands to nvidia-settings and 
> drivers. The first time I compiled CS, it ran perfectly, but a reboot 
> later, my Unity (the desktop) broke, and the entire system had to be 
> restored by removing the selected nvidia settings and reconfiguring my 
> X-Org drivers.
> 
> I agree that CS requires the Cg library, thus maybe those nvidia 
> settings and drivers were important in some way, but even after 
> removing them, I am yet to face any errors.
> 
> I just feel that support for AMD Chipsets must also be included 
> explicitly, and a possible turnaround should be found for the nvidia 
> installations, because they will break every system with AMD cards, in 
> my opinion.
> 
> Cheers. 
> 

At the time of the 2.0 release CS was a little too Cg that is true and was documented as such. Both these things will change for the next release. Cg will be deprecated and GLSL will be the primary.

Oh... If anyone from AMD is listening. We are a free project and a few free sample cards to better support your hardware/drivers would not be turned down. :-)

Regards

Phil

-- 

Phil Wyett
{
    GNU Linux User and Developer
    IRC: philwyett
    Twitter: philwyett
}

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