Re: Modern day minimum PC spec to run CS

Stefano Angeleri <[email protected]> Sun, 11 May 2014 08:57:40 +0200
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <CAAR4zyQ+vp6BT5KW2p_Wo-Gv1DE6ov3UaUvbFU+yYqzNopUfKQ@mail.gmail.com>
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you shouldn't need nvidia-settings nor drivers. if you've the fgrlx
installed you can ignore anything regarding libgl or nvidia aside cg (which
shouldn't have as dependency anything else from nvidia)


2014-05-10 20:57 GMT+02:00 Matthieu Kraus <[email protected]>:

> Not sure where you got the prerequisites library, but gotta agree - 2.0
> was still mostly targeted towards Cg which changed quite a lot lately - we
> put quite some effort into getting rid of the Cg dependency at least for
> all essentials (I personally tried to because there was no Cg support for
> non-linux unix systems, but with Cg being retired now it's even more
> important), so nvidia-specifics shouldn't be needed at all by now.
>
> PS: mixing Nvidia and AMD drivers causing issues with X.org is a somewhat
> unrelated issue - it works to some degree if you know exactly what you're
> doing, but it's easy to cause major issues due to the way those drivers are
> usually set up on linux (most easily caused is getting the wrong libGL I
> guess).
>
> -----Original Message-----
> From: Phil Wyett [mailto:[email protected]]
> Sent: Saturday, May 10, 2014 20:18
> To: [email protected]
> Subject: Re: [Crystal-develop] Modern day minimum PC spec to run CS
>
> On Sat, 2014-05-10 at 23:27 +0530, Soumitra Saxena wrote:
> > Hello all,
> >
> > I'm probably not the most experienced person to contribute to this
> > discussion ( I'm participating in GSoC 2014 under Crystal Space). I
> > just felt that I should post my experience compiling Crystal Space for
> > the first time in Ubuntu 13.04 with a AMD Graphics Card.
> >
> > I feel that CS is targeted a lot toward nvidia chips. The prerequisite
> > libraries even include apt-get commands to nvidia-settings and
> > drivers. The first time I compiled CS, it ran perfectly, but a reboot
> > later, my Unity (the desktop) broke, and the entire system had to be
> > restored by removing the selected nvidia settings and reconfiguring my
> > X-Org drivers.
> >
> > I agree that CS requires the Cg library, thus maybe those nvidia
> > settings and drivers were important in some way, but even after
> > removing them, I am yet to face any errors.
> >
> > I just feel that support for AMD Chipsets must also be included
> > explicitly, and a possible turnaround should be found for the nvidia
> > installations, because they will break every system with AMD cards, in
> > my opinion.
> >
> > Cheers.
> >
>
> At the time of the 2.0 release CS was a little too Cg that is true and was
> documented as such. Both these things will change for the next release. Cg
> will be deprecated and GLSL will be the primary.
>
> Oh... If anyone from AMD is listening. We are a free project and a few
> free sample cards to better support your hardware/drivers would not be
> turned down. :-)
>
> Regards
>
> Phil
>
> --
>
> Phil Wyett
> {
>     GNU Linux User and Developer
>     IRC: philwyett
>     Twitter: philwyett
> }
>
>
> ------------------------------------------------------------------------------
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> out:
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> https://lists.sourceforge.net/lists/listinfo/crystal-develop
>

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<div dir=3D"ltr">you shouldn&#39;t need nvidia-settings nor drivers. if you=
&#39;ve the fgrlx installed you can ignore anything regarding libgl or nvid=
ia aside cg (which shouldn&#39;t have as dependency anything else from nvid=
ia)<br>
</div><div class=3D"gmail_extra"><br><br><div class=3D"gmail_quote">2014-05=
-10 20:57 GMT+02:00 Matthieu Kraus <span dir=3D"ltr">&lt;<a href=3D"mailto:=
[email protected]" target=3D"_blank">[email protected]</a=
>&gt;</span>:<br>
<blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1p=
x #ccc solid;padding-left:1ex">Not sure where you got the prerequisites lib=
rary, but gotta agree - 2.0 was still mostly targeted towards Cg which chan=
ged quite a lot lately - we put quite some effort into getting rid of the C=
g dependency at least for all essentials (I personally tried to because the=
re was no Cg support for non-linux unix systems, but with Cg being retired =
now it&#39;s even more important), so nvidia-specifics shouldn&#39;t be nee=
ded at all by now.<br>

<br>
PS: mixing Nvidia and AMD drivers causing issues with X.org is a somewhat u=
nrelated issue - it works to some degree if you know exactly what you&#39;r=
e doing, but it&#39;s easy to cause major issues due to the way those drive=
rs are usually set up on linux (most easily caused is getting the wrong lib=
GL I guess).<br>

<div class=3D"im HOEnZb"><br>
-----Original Message-----<br>
From: Phil Wyett [mailto:<a href=3D"mailto:[email protected]">aura.yoda@g=
mail.com</a>]<br>
</div><div class=3D"HOEnZb"><div class=3D"h5">Sent: Saturday, May 10, 2014 =
20:18<br>
To: <a href=3D"mailto:[email protected]">crystal-develo=
[email protected]</a><br>
Subject: Re: [Crystal-develop] Modern day minimum PC spec to run CS<br>
<br>
On Sat, 2014-05-10 at 23:27 +0530, Soumitra Saxena wrote:<br>
&gt; Hello all,<br>
&gt;<br>
&gt; I&#39;m probably not the most experienced person to contribute to this=
<br>
&gt; discussion ( I&#39;m participating in GSoC 2014 under Crystal Space). =
I<br>
&gt; just felt that I should post my experience compiling Crystal Space for=
<br>
&gt; the first time in Ubuntu 13.04 with a AMD Graphics Card.<br>
&gt;<br>
&gt; I feel that CS is targeted a lot toward nvidia chips. The prerequisite=
<br>
&gt; libraries even include apt-get commands to nvidia-settings and<br>
&gt; drivers. The first time I compiled CS, it ran perfectly, but a reboot<=
br>
&gt; later, my Unity (the desktop) broke, and the entire system had to be<b=
r>
&gt; restored by removing the selected nvidia settings and reconfiguring my=
<br>
&gt; X-Org drivers.<br>
&gt;<br>
&gt; I agree that CS requires the Cg library, thus maybe those nvidia<br>
&gt; settings and drivers were important in some way, but even after<br>
&gt; removing them, I am yet to face any errors.<br>
&gt;<br>
&gt; I just feel that support for AMD Chipsets must also be included<br>
&gt; explicitly, and a possible turnaround should be found for the nvidia<b=
r>
&gt; installations, because they will break every system with AMD cards, in=
<br>
&gt; my opinion.<br>
&gt;<br>
&gt; Cheers.<br>
&gt;<br>
<br>
At the time of the 2.0 release CS was a little too Cg that is true and was =
documented as such. Both these things will change for the next release. Cg =
will be deprecated and GLSL will be the primary.<br>
<br>
Oh... If anyone from AMD is listening. We are a free project and a few free=
 sample cards to better support your hardware/drivers would not be turned d=
own. :-)<br>
<br>
Regards<br>
<br>
Phil<br>
<br>
--<br>
<br>
Phil Wyett<br>
{<br>
=C2=A0 =C2=A0 GNU Linux User and Developer<br>
=C2=A0 =C2=A0 IRC: philwyett<br>
=C2=A0 =C2=A0 Twitter: philwyett<br>
}<br>
<br>
</div></div><div class=3D"HOEnZb"><div class=3D"h5">-----------------------=
-------------------------------------------------------<br>
Is your legacy SCM system holding you back? Join Perforce May 7 to find out=
:<br>
&amp;#149; 3 signs your SCM is hindering your productivity<br>
&amp;#149; Requirements for releasing software faster<br>
&amp;#149; Expert tips and advice for migrating your SCM now<br>
<a href=3D"http://p.sf.net/sfu/perforce" target=3D"_blank">http://p.sf.net/=
sfu/perforce</a><br>
_______________________________________________<br>
Crystal-develop mailing list<br>
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sts.sourceforge.net</a><br>
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rget=3D"_blank">https://lists.sourceforge.net/lists/listinfo/crystal-develo=
p</a><br>
</div></div></blockquote></div><br></div>

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