Re: [CsMain] [GSoc 2010] GSoC application for lighter2 improvements

"Christian Van Brussel" <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.general
Message-ID <[email protected]>
> Honestly id say making the results better is more important then making it
> faster. lighter2 is already fairly fast and really only slows down when
> you
> go REALLY insane. Shure faster is better but you only do it once. So ya...

I agree having good results is better than having bad results quickly.
But a 3D designer may not totaly agree, as when he is creating a level, he
may have to re-light it very often.


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