Re: [CsMain] Mac OS X

Matthew Lagoe <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.general
Message-ID <[email protected]>
Just wondering if you were able to make it work, on another note sounds like
a great idea. Im having issues atm getting OSX to build :)

On Sat, Apr 3, 2010 at 6:20 PM, Eric Sunshine <[email protected]>wrote:

> On 4/2/2010 6:28 PM, Eric Sunshine wrote:
> > The primary reasons I chose ultimately to have universal binary enabled
> > by default when implementing the support were: (1) it side-steps the
> > problem of developers having to be told explicitly how to build their
> > projects to support multiple architectures, and (2) it forces developers
> > at least to be aware of the issue, requiring them to take some action:
> > either disabling universal binary or setting up their development
> > environment properly to support it.
>
> Another important consideration for having universal binary enabled by
> default is that most people (other than CS developers) will merely build
> and install CS once. This installation will be usable when 3rd-party CS
> clients are under development and thus probably being built using just
> the default architecture, as well as when building for deployment as a
> universal binary.
>
> -- ES
>
>
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