Re: [CsMain] Mac OS X
Eduardo Poyart <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.general |
|---|---|
| Message-ID | <[email protected]> |
I did make it work. In addition to the fixes below, I had to change -isysroot in configure from 10.4u to 10.5, remove -bundle from a few lines in configure and mk/jam/macosx.jam, and configure it with --disable-universal-binary and --disable-relay-tool. Eduardo On Thu, Apr 8, 2010 at 2:09 AM, Eric Sunshine <[email protected]>wrote: > Best would be to create a ticket with the CS issue tracker > (http://trac.crystalspace3d.org/trac/CS) for each distinct problem you > encounter. Note also that a couple Snow Leopard problems have been fixed > within the last few days: > > http://trac.crystalspace3d.org/trac/CS/ticket/810 > http://trac.crystalspace3d.org/trac/CS/ticket/811 > > -- ES > > > On 4/8/2010 3:26 AM, Matthew Lagoe wrote: > > Just wondering if you were able to make it work, on another note sounds > > like a great idea. Im having issues atm getting OSX to build :) > > > > On Sat, Apr 3, 2010 at 6:20 PM, Eric Sunshine <[email protected] > > <mailto:[email protected]>> wrote: > > > > On 4/2/2010 6:28 PM, Eric Sunshine wrote: > > > The primary reasons I chose ultimately to have universal binary > > enabled > > > by default when implementing the support were: (1) it side-steps > the > > > problem of developers having to be told explicitly how to build > their > > > projects to support multiple architectures, and (2) it forces > > developers > > > at least to be aware of the issue, requiring them to take some > > action: > > > either disabling universal binary or setting up their development > > > environment properly to support it. > > > > Another important consideration for having universal binary enabled > by > > default is that most people (other than CS developers) will merely > build > > and install CS once. This installation will be usable when 3rd-party > CS > > clients are under development and thus probably being built using > just > > the default architecture, as well as when building for deployment as > a > > universal binary. > > > > -- ES > > > > > ------------------------------------------------------------------------------ > > Download Intel® Parallel Studio Eval > > Try the new software tools for yourself. Speed compiling, find bugs > > proactively, and fine-tune applications for parallel performance. > > See why Intel Parallel Studio got high marks during beta. > > http://p.sf.net/sfu/intel-sw-dev > > _______________________________________________ > > Crystal-main mailing list > > [email protected] > > <mailto:[email protected]> > > https://lists.sourceforge.net/lists/listinfo/crystal-main > > Unsubscribe: mailto:[email protected] > > <mailto:[email protected] > >?subject=unsubscribe > > > > > > > > > > > ------------------------------------------------------------------------------ > > Download Intel® Parallel Studio Eval > > Try the new software tools for yourself. Speed compiling, find bugs > > proactively, and fine-tune applications for parallel performance. > > See why Intel Parallel Studio got high marks during beta. > > http://p.sf.net/sfu/intel-sw-dev > > > > > > > > _______________________________________________ > > Crystal-main mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/crystal-main > > Unsubscribe: mailto:[email protected] > ?subject=unsubscribe > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Crystal-main mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: mailto:[email protected] > ?subject=unsubscribe > ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe