Re: [CsMain] GSoC application

"Christian Van Brussel" <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.general
Message-ID <[email protected]>
> Sounds like a good idea to me. I suppose you'll need to discuss it more
> with
> Andrew (mentor) and Leonardo (student).

It seems important to me too.

Other thoughts for the path finding GSOC:
- graph traversal algorithms such as A* are not specific only to path
finding but may be used in other contexts. For example, I will probably
need such algorithms for the skeletal animation when I will implement
parametric motion graphs. So, iCelGraph and so may be moved to CS instead
of CEL.
- path finding may be needed also in CS, and not only in CEL. Maybe the
integration of Recast & Detour may be made at the CS level, and the
implementation of the hierarchical path finding at the CEL level.
- the same remark goes to artificial intelligence in general, eg with
behavior trees: do we keep that only in CEL, or do we put that in CS + a
wrapper at the CEL level?



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