[CsMain] Reflectivity of a surface

Mohit Taneja <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.general
Message-ID <[email protected]>
Hi,

I plan to use the reflectivity of a surface for the russsian roulettte
procedure of photon reflection. I digged out a little bit to figure out that
lighter2 stores the materials in a RadMaterial structure, which doesn't
stores the reflectivity of a surface, but this structure is populated while
parsing the scene.

The material parser is able to get the shader property of a particular
material but it needs to know the name of that property (ShaderVarStringID
name). Any ideas about what is the name for getting the reflectivity??

Regards,
Mohit Taneja

------------------------------------------------------------------------------
ThinkGeek and WIRED's GeekDad team up for the Ultimate 
GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the 
lucky parental unit.  See the prize list and enter to win: 
http://p.sf.net/sfu/thinkgeek-promo

_______________________________________________
Crystal-main mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/crystal-main
Unsubscribe: mailto:[email protected]?subject=unsubscribe
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.