[CsMain] Reflectivity of a surface
Mohit Taneja <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.general |
|---|---|
| Message-ID | <[email protected]> |
Hi, I plan to use the reflectivity of a surface for the russsian roulettte procedure of photon reflection. I digged out a little bit to figure out that lighter2 stores the materials in a RadMaterial structure, which doesn't stores the reflectivity of a surface, but this structure is populated while parsing the scene. The material parser is able to get the shader property of a particular material but it needs to know the name of that property (ShaderVarStringID name). Any ideas about what is the name for getting the reflectivity?? Regards, Mohit Taneja ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe