Re: [CsMain] CS in an Immersive Virtual Environment

Mike Gist <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.general
Message-ID <[email protected]>
Very cool, I look forward to seeing what you come up with :)
On 14 Mar 2011 15:11, "Christian Van Brussel" <
[email protected]> wrote:
> Posted as a news on the CS website:
>
> The Electrical engineering department of the Institute of Information
> and Communication Technologies, Electronics and Applied Mathematics at
> Université catholique de Louvain uses Crystal Space in its developments
> since a couple of years. For the need of their work, they have already
> improved several features of CS such as the Bullet physics plugin and
> the new animated mesh.
>
> This research department now starts a long term project on the setup of
> an Immersive Virtual Environment to be used by psychologists for
> experimentation and therapy, and they have chosen Crystal Space as the
> game engine that will simulate and render the virtual environments.
> Hopefully, we can therefore expect to keep seeing them improving CS
> during the next incoming years...
>
> A new blog has been started that will try to present regularly the
> developments made in CS for the setup of this Immersive Virtual
> Environment. See here for more info:
> http://www.crystalspace3d.org/blog/kickvb
>
>
>
>
>
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