Re: [CsMain] Advice for a GSoC idea

Denis Washington <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.general
Message-ID <[email protected]>
Am 27.03.2011 22:44, schrieb Antony Martin:
> Hi!
>
> Majoring in computer science at the Université de Strasbourg (France), I'm
> completing the french equivalent of a 2nd year bachelor's degree. I'm a
> self-taught 3D programmer for 5 years and I'm working on a personnal 3D engine.
> It is made in C and uses exclusively OpenGL and GLSL. I tried some rendering
> techniques using my engine (but I didn't implemented them into it yet) such as
> depth of field, deferred shading or parallax mapping. You may find more
> informations here if you are interested:
> http://scengine.tuxfamily.org/

A bit off-topic, but have you thought of translating the page to 
English? You would probably reach a much larger audience that way, 
especially in the open-source world. :)

Regards,
Denis

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