[CsMain] Animesh support for planeshift and tempest in the aether
Brian Lee Bonfonti <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.general |
|---|---|
| Message-ID | <[email protected]> |
Hello all, Our development at Tempest in the Aether is somewhat hindered by the lack of support in the ps engine for Animesh. Xordan has agreed to add this support when he has time, but I would like a better understanding of what is needed. I know that it has be recommended that animesh be used rather than what ps now uses for some time. We very much want to exemplify animesh's usefulness and we likely have the artists needed to do so in a fruitful manner. Is there anything we can do to speed the integration of animesh? Are there people other than xordan willing to aid us with this? Is there information about animesh that is vital to us using it? Is anyone available to help us make and test animations outside of the ps engine to get ready once support is available? I greatly thank you all for taking the time to read this, XilliX. -- To thine own self be true. ------------------------------------------------------------------------------ vRanger cuts backup time in half-while increasing security. With the market-leading solution for virtual backup and recovery, you get blazing-fast, flexible, and affordable data protection. Download your free trial now. http://p.sf.net/sfu/quest-d2dcopy1 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe