[CsMain] Game Engine

Fabio Gonzalez <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.general
Message-ID <CAM2Jks5Xn7X+2zH_WMORL3j0RBCU-Gi2D8epF+4k9p=Lwe3S0g__18220.065200194$1316876130$gmane$org@mail.gmail.com>
A powerful game engine. With a really simple interface threads (which is
improving all the time). This engine is focused on being very practical. In
order to have a good performance in game programming. Contains entities,
threads, light, sound, etc.

*https://sourceforge.net/projects/fgc/*

 Features <https://sourceforge.net/projects/fgc/edit>

   - fVector3, with rotation and old values support
   - Entity concept
   - Normal sounds, and sounds in entities( Sounds 3D )
   - wait( frames or seconds ) for synchronized threads
   - Dynamics light in entities
   - Easy mesh and texture loader
   - Supports synchronized threads and parallel threads (concurrent).

Project Home Page
*fgc.sf.net <http://fgc.sourceforge.net/>

*

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