[CsMain] A Compile question or 2.
Jim Sager <[email protected]> Mon, 12 Mar 2012 12:01:57 -0700 (PDT)
| Newsgroups | gmane.comp.graphics.crystalspace.general |
|---|---|
| Message-ID | <[email protected]> |
Hello, My old computer got a virus, so I needed to reinstall windows. I lost all my old CrystalSpace build and Mingw. So I needed to update. Some things aren't updating friendly. I have two projects I wrote. One is my animation maker tool. It compiled and loaded up fine! The other is my shell(the game). The shell has a compile error due to upgrading to new version of MingW or C++ or something. The errors are: simpmap.cpp:1560:96: error: expected primary-expression before ')' token simpmap.cpp:1560:96: error: 'CS_LOAD_PLUGIN' was not declared in this scope The code is: ThingType= (CS_QUERY_PLUGIN_CLASS (plugin_mgr,"crystalspace.mesh.object.thing",iMeshObjectType)); if (!ThingType) line 1560:ThingType=CS_LOAD_PLUGIN(plugin_mgr,"crystalspace.mesh.object.thing",iMeshObjectType); //What do you think my syntax should be here -------------------------------------------------------------- Question #2: Which syntax should I use: 1 //csRef<iPluginManager> plugmgr (CS_QUERY_REGISTRY (object_reg, iPluginManager)); or 2 //csRef<iPluginManager> plugin_mgr = csQueryRegistry<iPluginManager> (object_reg) ; I can't get 1 to compile, and 2 is just something I lifted off the web, it could be old -------------------------- ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe