[CsMain] (CrystalFighter) Could use some advice on my game from the community.
Jim Sager <[email protected]> Thu, 2 May 2013 22:08:27 -0700 (PDT)
| Newsgroups | gmane.comp.graphics.crystalspace.general |
|---|---|
| Message-ID | <[email protected]> |
Hello, From 2003-2006, and some years in between, I've been working on CrystalFighter AKA RoamingDragon. http://www.goodnewsjim.com/js2/work/roaming.html I worked so far until I had a networked fighter without any known bugs. At this point, I went on my own to try and find 3d modelers to work for me, but I could find none. When I realized I had no 3d modelers to work with, I could not see the game realized and I shelved it. I'm currently debating what I can do with my time, and I've considered revisiting Crystal Fighter, but I'd need to have 3d models for anyone to want to play the game. How do I get 3d models? Are there free ones? Can I negotiate a profit sharing deal with a 3d artist? Do I need to learn how to do 3d models myself and make them manually? I believe a MMORPG Tekken style game is doable with 50ms ping times. I believe it could be fun and profitable, but there is a lot of art work required. What I can do: I can advance the game to the point where there are ten fighters to choose from, and have a variety of 1v1 and team style matches with ladder ratings. Possibly through having a working game, I might attract artists and level builders. I don't want to go this route unless I'm fairly certain I'd be able to attract a 3d artist though, as it would take a few months to put together. What maybe might be a better use of my time could be: I could make a Crystal Space 3d map editor where you can be inside the map while positioning objects, or raising/lowering the terrain. Then I could deal with stick figure art, but have an open world to explore. Why I have my reservations: I could end up spending another year or two, and have a game that no one wants to play because the art is non-existent. So I'm looking for advice. How should I attack this project? Should I set it up a ladder for 1v1 and team based fighting? Should I go straight to MMORPG by doing a level editor? Does anyone have advice for securing 3d modelers or 3d models? ,Jim ------------------------------------------------------------------------------ Get 100% visibility into Java/.NET code with AppDynamics Lite It's a free troubleshooting tool designed for production Get down to code-level detail for bottlenecks, with <2% overhead. Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap2 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe