[CsMain] Crystal Fighter:Getting back on the horse(could use some help)
Jim Sager <[email protected]> Sat, 20 Jul 2013 14:44:59 -0700 (PDT)
| Newsgroups | gmane.comp.graphics.crystalspace.general |
|---|---|
| Message-ID | <[email protected]> |
Hello, I have an engine to play a game like Tekken online in an open world. I've seen the success of MOBAs like DOTA/LOL/HON. I think I could mix Tekken/Streetfighter2 style play with an open world MOBA. I'm currently porting my code onto a new machine. This means a new version of CrystalSpace and a new version of ASIO(my networking code) Crystalspace installed fine. I am using Mingw. I am having a problem with an external application recognizing where the crystalspace headers are. $ jam xyzim ...found 82 target(s)... ...updating 10 target(s)... C++ ./out/msysx86/optimize/src/appxyzim.o g++.exe: warning: switch '-fvtable-thunks' is no longer supported In file included from src/appxyzim.h:10:0, from src/appxyzim.cpp:7: src/xyzim.h:12:22: fatal error: cssysdef.h: No such file or directory compilation terminated. I'm sure there is something very easy to do to fix this. What do I do to fix this? ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ See everything from the browser to the database with AppDynamics Get end-to-end visibility with application monitoring from AppDynamics Isolate bottlenecks and diagnose root cause in seconds. Start your free trial of AppDynamics Pro today! http://pubads.g.doubleclick.net/gampad/clk?id=48808831&iu=/4140/ostg.clktrk _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe