[CrystalSpace] #951: Check for fabsl() availability

"CrystalSpace" <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.tracker
Message-ID <[email protected]>
#951: Check for fabsl() availability
-----------------------------------------+----------------------------------
 Reporter:  vknecht                      |       Owner:  jorrit
     Type:  defect                       |      Status:  new   
 Priority:  major                        |   Milestone:        
Component:  general                      |     Version:  V2.0  
 Keywords:  portability configure check  |  
-----------------------------------------+----------------------------------
 It seems fabsl() is not available on some platforms like ARM "because"
 `double` and `long double` have the same size.[[BR]]
 fabsl() is currently used in 2.0 in :[[BR]]
 `plugins/physics/bullet/colliders.cpp`[[BR]]
 and in 2.1 also in :[[BR]]
 `plugins/physics2/bullet/colliders2.cpp`[[BR]]

 fabs() should be used instead.

-- 
Ticket URL: <https://www.crystalspace3d.org/trac/CS/ticket/951>
CrystalSpace <http://www.crystalspace3d.org/>
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