Re: [CrystalSpace] #982: terrain2 collider tries to call GetHeight() when height data not loaded
"CrystalSpace" <[email protected]> Tue, 02 Jul 2013 13:50:27 -0000
| Newsgroups | gmane.comp.graphics.crystalspace.tracker |
|---|---|
| Message-ID | <[email protected]> |
#982: terrain2 collider tries to call GetHeight() when height data not loaded
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Reporter: ralphcampbell | Owner: kickvb
Type: defect | Status: accepted
Priority: major | Milestone:
Component: libs | Version: V2.1
Keywords: |
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Comment(by kickvb):
I noticed that the API documentation of the problematic methods we are
talking about and that reside in iTerrainSystem mentions that the cells
that are potentially concerned will get loaded. This behavior was
documented although it was not implemented aside for one method through
r30832.
This behavior seems also a good compromise between the two solutions
proposed in my last message, hence I implemented it in r39444.
Ralph, could you confirm whether or not this change solves your problems?
--
Ticket URL: <http://www.crystalspace3d.org/trac/CS/ticket/982#comment:5>
CrystalSpace <http://www.crystalspace3d.org/>
Free open-source 3D SDK.
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