Re: [CrystalSpace] #984: memory leak in occluvis.h (fix included)
"CrystalSpace" <[email protected]> Wed, 03 Jul 2013 07:46:57 -0000
| Newsgroups | gmane.comp.graphics.crystalspace.tracker |
|---|---|
| Message-ID | <[email protected]> |
#984: memory leak in occluvis.h (fix included)
---------------------------+------------------------------------------------
Reporter: ralphcampbell | Owner: jorrit
Type: defect | Status: new
Priority: major | Milestone:
Component: renderer | Version: V2.1
Keywords: |
---------------------------+------------------------------------------------
Description changed by sunshine:
Old description:
> I was running valgrind with PlaneShift and found this.
> Other locations in occluvis.cpp are careful to delete the rmeshes array
> before reassigning the pointer but the destructor doesn't delete the
> array.
> This fixes the problem.
>
> {{{
> Index: include/csplugincommon/rendermanager/occluvis.h
> ===================================================================
> --- include/csplugincommon/rendermanager/occluvis.h (revision 39444)
> +++ include/csplugincommon/rendermanager/occluvis.h (working copy)
> @@ -193,6 +193,10 @@
>
> ~NodeMeshList ()
> {
> + for (int m = 0; m < numMeshes; ++m)
> + {
> + delete[] meshList[m].rmeshes;
> + }
> delete[] meshList;
> }
>
> }}}
New description:
I was running valgrind with PlaneShift and found this.
Other locations in `occluvis.cpp` are careful to delete the `rmeshes`
array before reassigning the pointer but the destructor doesn't delete the
array.
This fixes the problem.
{{{
#!diff
Index: include/csplugincommon/rendermanager/occluvis.h
===================================================================
--- include/csplugincommon/rendermanager/occluvis.h (revision 39444)
+++ include/csplugincommon/rendermanager/occluvis.h (working copy)
@@ -193,6 +193,10 @@
~NodeMeshList ()
{
+ for (int m = 0; m < numMeshes; ++m)
+ {
+ delete[] meshList[m].rmeshes;
+ }
delete[] meshList;
}
}}}
--
--
Ticket URL: <http://www.crystalspace3d.org/trac/CS/ticket/984#comment:1>
CrystalSpace <http://www.crystalspace3d.org/>
Free open-source 3D SDK.
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